Watch out! Roaming Items Are Now Very No Use on Mobile Legends
Before yesterday’s update, of course many players used roaming items well, because these items were able to have an extraordinary effect on the team, especially the carry heroes. But now after the Mobile Legends updateyesterday, it has become a pulp.
In yesterday’s update, Moonton has provided an update on roam items which for the effect now cannot help players to get gold or experience on all the heroes who bought it. Even players might be stuck at level 1 to minute 4 which is clearly detrimental.
And instead of helping, the players are overwhelmed by continuing to be at this level, so they cannot protect the core heroes. Even though there are a lot of items using this roam, at least there are at least 2 heroes who use it and sometimes even all of them buy the item at the beginning of the game .
However, on the Mobile Legends update yesterday, Moonton has removed the +2 gold and EXP given by this roaming. And players who buy these items at the beginning of the match will not get exp and gold if they buy more than one.
So the two heroes or people will not get additional gold or exp as usual, because indeed the +20 gold and EXP effects will not work, because this item can only have an effect on a hero alone.
For maximum use, you can buy roaming items from the beginning of the game, and forbid other heroes from the team to buy them too. And after finishing creep or jungle, then you guys buy it no problem. This has more impact because there is a difference between gold and exp between the protected and the users of roaming items.
If something like this is done, you will only get an additional gold +20 every 5 seconds in the Mobile Legends game . However, please note that for the use of this item is actually not very influential for the person, because only get movement speed and some other special effects, so consider carefully.